Tal Barami

Tal Barami

Ph.D. Researcher in Computer Science

Ph.D. student in the department of computer science at Ben Gurion University of the Negev. Researcher, interested in solving graphics and vision problems with algorithms and data.

Traveling Nature CrossFit Reading Gaming
Tal Barami

Publications & Projects

Identifying ASD According to Children's Body Movements

Tal Barami, Liora Manelis-Baram, Shalom Elkayam, Omri Azencot, Ilan Dinstein

Autistic children exhibit distinct motor patterns that may enable objective, scalable identification through automated analysis of body movements. We present a deep learning pipeline trained on 580 hours of multi-camera ADOS-2 recordings from 300 children (210 ASD, 90 typically developing). We fine-tuned the PoseC3D action recognition model to classify skeletal movements in 10-second segments and aggregated evidence across segments and cameras to classify individual children. The classifier achieved a mean assessment-level accuracy of 89.0% ± 1.9% with an AUC of 0.94 ± 0.01 and balanced sensitivity and specificity. Integrating data across cameras yielded a 9.4 percentage-point improvement over single-camera classification, demonstrating the value of multiple viewpoints. Temporal and spatial reorganization of skeletal positions decreased accuracy, confirming reliance on coherent spatio-temporal movement patterns. These results demonstrate that computer vision analysis of body movements can reliably identify many autistic children.

Autism Body Movements Action Recognition PoseC3D ADOS-2 Computer Vision Behavior Analysis Classification

Disentanglement Beyond Static vs. Dynamic: A Benchmark and Evaluation Framework for Multi-Factor Sequential Representations

NeurIPS 2025 · 2025

Tal Barami, Nimrod Berman, Ilan Naiman, Amos Haviv Hason, Rotem Ezra, Omri Azencot

Learning disentangled representations in sequential data is a key goal in deep learning, with broad applications in vision, audio, and time series. While real-world data involves multiple interacting semantic factors over time, prior work has mostly focused on simpler two-factor static and dynamic settings, primarily because such settings make data collection easier, thereby overlooking the inherently multi-factor nature of real-world data. We introduce the first standardized benchmark for evaluating multi-factor sequential disentanglement across six diverse datasets spanning video, audio, and time series. Our benchmark includes modular tools for dataset integration, model development, and evaluation metrics tailored to multi-factor analysis. We additionally propose a post-hoc Latent Exploration Stage to automatically align latent dimensions with semantic factors, and introduce a Koopman-inspired model that achieves state-of-the-art results. Moreover, we show that Vision-Language Models can automate dataset annotation and serve as zero-shot disentanglement evaluators, removing the need for manual labels and human intervention. Together, these contributions provide a robust and scalable foundation for advancing multi-factor sequential disentanglement. Our code is available on GitHub, and the datasets and trained models are available on Hugging Face.

Disentanglement Sequential Data Video Audio Time Series Latent Space Exploration Koopman Models VLM Evaluation Benchmarking

Comparing three algorithms of automated facial expression analysis in autistic children: different sensitivities but consistent proportions

Molecular Autism 16(1), 50 · 2025

Liora Manelis, Tal Barami, Michal Ilan, Gal Meiri, Idan Menashe, Elizabeth Soskin, Carmel Sofer, Ilan Dinstein

We analyzed over 5 million video frames from 100 children (72 autistic, 28 controls; ages 2–7) recorded during ADOS-2 assessments. Facial expressions were quantified using three leading analysis tools (iMotions, FaceReader, Py-Feat), enabling objective comparisons across algorithms and groups. Despite substantial variability between tools, all three consistently showed no group differences in the quantity of facial expressions, suggesting that atypical expression use in autism relates more to quality, timing, and social context than to overall frequency.

Facial Expressions Autism Computer Vision Behavior Analysis Py-Feat iMotions FaceReader ADOS-2

Automated Analysis of Stereotypical Movements in Videos of Children With Autism Spectrum Disorder

JAMA Network Open · 2024

Tal Barami, Liora Manelis-Baram, Hadas Kaiser, Michal Ilan, Aviv Slobodkin, Ofri Hadashi, Dor Hadad, Omri Azencot, Andrei Sharf, Ilan Dinstein

We developed ASDMotion, the first large-scale open-source tool for detecting and quantifying stereotypical motor movements (SMMs) in children with autism. Trained on over 200 clinical assessments with expert annotations, ASDMotion combines deep learning with pose-based analysis to identify repetitive behaviors such as hand flapping and body rocking. The system achieves over 92% recall and strong alignment with expert ratings, enabling scalable and objective measurement of a core symptom of autism. Beyond its immediate clinical utility, ASDMotion provides a rich dataset and benchmark for advancing automated behavior analysis in naturalistic settings, opening the door to more reliable diagnostics, treatment monitoring, and research on developmental disorders.

Autism Stereotypical Movements Computer Vision Behavior Analysis Pose Estimation Deep Learning

Neural Approaches for 3D Pose Estimation from 3D Data

3DBODY.TECH · 2023

Gali Hod, Tal Barami, Michael Kolomenkin

We present two novel, open-source methods for human pose estimation directly from 3D point clouds and meshes, enabling accurate reconstruction of body joints for use in creative, clinical, and interactive applications. Unlike classical approaches, our methods are fully differentiable and designed to integrate seamlessly into modern deep learning pipelines. One approach uses body-part segmentation for skeleton construction; the other directly estimates joint positions using a PointNet++-based neural network.

3D Pose Estimation Point Clouds Deep Learning PointNet++

Sensperience: A Virtual Reality Journey Through Altered Perception

Tal Barami, Liza Fridman, Carmel Lederer, Boaz Krysler

Sensperience is an immersive virtual reality application designed to let users explore and experience a wide range of altered sensory realities. The system combines a VR headset with a Geomagic haptic device, creating a fully interactive, multi-sensory environment that can be entirely controlled and customized by the developer. Users are guided through a series of simulated scenes, each engineered to manipulate and challenge specific human senses — including complete darkness, underwater immersion, vertigo, zero gravity, and interaction with varied textures. The result is a holistic simulation platform providing both visual and tactile feedback, with applications in education, therapy, training, and entertainment.

Virtual Reality Haptics Multi-Sensory Unity

Professional Experience

Playtika

Playtika

Researcher 2021 — 2022

Conducted research within the Playtika Research Group on feature disentanglement in generative models for 3D content creation. Designed and implemented a segmentation-based method for human pose estimation from 3D data.

Data Scientist 2019 — 2021

Developed and deployed machine learning models for uplift modeling and churn prediction at scale. Built internal automation tooling to streamline key research phases including data acquisition, feature engineering, model training, evaluation, and reporting, significantly reducing iteration time.

Python Research Data Science 3D Modeling GANs Pose Estimation Uplift Modeling Churn Prediction
Mentor Graphics

Mentor Graphics

Software Engineer 2016 — 2018

Developed and maintained features for flagship enterprise products managing production-line operations across large-scale manufacturing facilities worldwide. Worked across full-stack components in a cross-functional R&D team.

Java Spring C# .NET R&D

Education

Ben-Gurion University of the Negev

Computer Science & Psychology, Postdoc

Ben-Gurion University of the Negev

Advisor: Prof. Ilan Dinstein

2026 — Present

Behavior Analysis Autism Research Computer Vision Deep Learning
Ben-Gurion University of the Negev

Computer Science, Ph.D.

Ben-Gurion University of the Negev

Advisors: Prof. Ilan Dinstein, Dr. Omri Azencot

2021 — 2026

Behavior Analysis Autism Research Medical Data Applicative Research Sequential Data Representation Learning Disentanglement Facial Expressions Analysis Treatment Effect Estimation Saliency Maps
Ben-Gurion University of the Negev

Computer Science, M.Sc.

Ben-Gurion University of the Negev

Advisors: Prof. Ilan Dinstein, Prof. Andrei Sharf

2018 — 2021

Artificial Intelligence Deep Learning Computer Vision Video Processing Object Detection Video Games Design Action Recognition
Ben-Gurion University of the Negev

Software Engineering, B.E.

Ben-Gurion University of the Negev

2014 — 2018

Computer Graphics Software Design Virtual Reality Data Science

Teaching

Principles of Object-Oriented Programming

Lecturer · 2019–present · Ben-Gurion University of the Negev

Covers the fundamental principles of object-oriented design including encapsulation, inheritance, polymorphism, and abstraction. Students develop proficiency in Java through hands-on projects emphasizing software design patterns and clean code practices.

Syllabus
Introduction to Formal Verification Methods

Teaching Assistant · 2019–present · Ben-Gurion University of the Negev

Introduces mathematical techniques for verifying the correctness of software and hardware systems. Topics include temporal logic, model checking, and automated theorem proving, with applications to safety-critical and concurrent systems.

Syllabus
Foundations of Software Engineering

Teaching Assistant · 2024–present · Ben-Gurion University of the Negev

Covers core software engineering methodologies with emphasis on design patterns, refactoring, and building maintainable software. Topics include requirements analysis, system design, testing strategies, and agile development practices.

Syllabus
Introduction to Computer Science

Teaching Assistant · 2024–present · Ben-Gurion University of the Negev

A first course in computer science covering fundamental concepts such as algorithms, data structures, computational thinking, and introductory programming. Designed to build a solid foundation for further study in computer science and engineering.

Syllabus
Compiler Principles

Teaching Assistant · 2019 · Ben-Gurion University of the Negev

Explores the theory and practice of compiler construction, covering lexical analysis, parsing, semantic analysis, intermediate code generation, and optimization. Students implement a working compiler for a subset language throughout the course.

Syllabus